Feygon Richard Nickerson

Software Engineer | C# / .NET / SQL / JavaScript | Product Maintenance | Agentic SDLC

Portland Metro, OR feygon@gmail.com LinkedIn GitHub realfeygon.com

Summary

Software engineer with 4 years of SaaS experience supporting and extending complex enterprise software. I use Agentic SDLC workflows with Human-in-the-Loop gates to strengthen requirements review and documentation while maintaining momentum and maintainability across multi-layer systems in C# .NET MVC, JavaScript, and SQL. My work emphasizes test coverage and keeping clients on the upgrade path through extension-model design.

Core Skills

Languages: C#, .NET, JavaScript, TypeScript, Python, SQL, PHP, HTML/CSS, XML, JSON
Frameworks: ASP.NET MVC, MVVM, Entity Framework, React, Node.js, Express, Unity
Databases: MySQL, MariaDB, SQLite, T-SQL, MongoDB, stored procedures, triggers, ERD/schema design
Practices: Debugging, root-cause analysis, legacy modernization, TDD, RDD, CI/CD, design patterns, technical documentation
Agentic SDLC: Human-in-the-Loop gates, requirements review, sustainable momentum, stronger documentation, maintainable implementation workflows, agent orchestration & tool integration (MCP), Superpowers AI, Claude Skills
Tools: Git, Claude Code, Azure, Visual Studio, VS Code, SSMS, NPM, NUnit, Docker, MCP, Obsidian, Zapier

Experience

Software Engineer — Independent Consultant

Richard Nickerson Consulting, LLC

  • Human-in-the-loop, Agentic SDLC workflows: I direct a team of AI junior engineers under Requirements-Driven Development—I own and deliver.
  • Built and maintain BurnRate, a production software product—applying that gated workflow to requirements review, architectural mapping, refactoring, and automated testing.
  • Hardened the delivery pipeline against modern AI-assisted supply-chain and social-engineering attacks—dependency isolation from deploy secrets, commit-pinned CI/CD actions, and least-privilege tokens.
  • Independent projects through the Founding Federation program at theMultiverse.school:

Software Engineer / Implementation Consultant

Huron Consulting Group

  • Extended proprietary multi-layer product structures (JavaScript, C#, SQL, XML) for enterprise research administration software
  • Implemented and maintained mission-critical software for cancer research and academic research institutions
  • Traced stakeholder issues into user stories and acceptance criteria; produced widely used technical documentation
  • Used an extension model to keep clients on the upgrade path—favoring supported extensions and configuration over invasive customization

ETL Developer (Contract)

Retail Dimensions

  • Built ETL pipeline in C# .NET with Entity Framework for point-of-sale integration
  • Developed WPF MVVM interface for RetailPro integration—simplified a 100+ setting UI into something humans could navigate
  • Championed test-driven development on a team that hadn't done it before

ETL Developer (Contract)

Metro Presort via CampusPoint

  • Maintained 100% SLA delivery for 250,000+ essential healthcare statements during 2020 lockdown
  • Refactored legacy ETL system using OOP design patterns (C#, ADO.NET)
  • Handled Tier 3 support and client-facing requirements gathering

Education

Oregon State University

B.S. Computer Science

Oregon State University

B.S. Theatre Arts

theMultiverse.school

Continuing education — Founding Federation, Business Automation, Agentic SDLC, and Prompt Engineering

Other Projects

BurnRate

A financial-modeling web app for long-term-care and asset-protection planning—scenario projections, an interactive parameter engine, and a decision-support report suite. Built end-to-end with an Agentic SDLC workflow. View BurnRate.

SensoryNav

A sensory-accommodation layer for maps—routing that accounts for road noise, vibration, rough pavement, and overwhelming route features, grounded in autistic sensory experience.

View SensoryNav · Recording page

Unity Dialogue System

A branching narrative tool for non-technical writers, built with agentic workflows supporting requirements review, maintainable implementation, and iterative product development. Pending Asset Store release.

EVE2 Full-Stack App

Full-stack web application modeling EVE Online game mechanics. Built with Node.js, Express, MySQL, and Handlebars. View it live on this site.

Community & Approach